That girl reviewing the game sounds sexy... oh yea.. what was this game again? lol
Why is it that we hold math high above the arts? I would picture that all of these things should be balanced for a higher education. I only bring this up because some video games today lack that creativity side.
"At the conclusion of the Rage presentation at QuakeCon 2010, id Software creative director Tim Wilits announced that Rage would ship on the PC, PS3, and Xbox 360 on September 13, 2011 in the US and two days later in Europe.
Shrink says leave them alone until age nine
A top shrink has called for a ban on children under the age of nine from using computers because the technology is scrambling damaging their brains. Talking to a conference of childcare specialists in the UK, psychologist and author Dr Aric Sigman said technology affected children's attentions spans and was harmful to their under-developed brains.
Tired of thinking of the children
There is something deeply rotten in the heads of Australians at the moment. The “fair go” spirit which built the place is being lost as the country cries out for censorship and protection from every fear under the sun.
English tabloids fume
The English tabloids have their knickers in a twist about a school which showed an R18 video game as part of a lesson on violence. The Daily Mail moaned that the notorious Grand Theft Auto video game was being used to teach pupils about violence.
Warner Bros. Interactive will release a third chapter in the creepy first-person shooter series F.E.A.R. for PC, PlayStation 3 and Xbox 360 this fall.
F.E.A.R. 3 features the sons of lead character Alma in the single-player and cooperative adventure. Players can choose the role of super soldier Point Man or powerful telekinetic Paxton Fettel in co-op only.
To help improve the story's horror elements, developers at Day 1 Studios have enlisted the aid of Halloween director John Carpenter and 30 Days of Night writer Steve Niles.
Australian attorney-general and violent video games opponent Michael Atkinson has resigned, the Sydney Morning Herald reports, potentially opening the path for an adults-only video games rating and an end to 'bans' and censorship down under.
Australia currently has no equivalent of the adults-only 'R18+' rating available to films for video games, which meant that games deemed by too mature for the highest rating of MA15+ could not legally be sold, rented or demonstrated--effectively banning them.
"A new cinematic Brink trailer by CGI wizards Blur might not be representative of Enemy Territory developer Splash Damage's latest class-based shooter but it is very attractive. Brink is scheduled for a PC, Xbox 360 and PlayStation 3 release this fall, published by Bethesda. To see the actual game, check out last year's trio of gameplay trailers."
Women have been serving admirably in warzones for the U.S. military for years. But they're absent from the ranks of modern video game armies. A game developer offered Kotaku a justification of why we virtually fight as men.
The answer, offered by Gordon Van Dyke, producer of the new Electronic Arts modern warfare game Battlefield: Bad Company 2, has to do with technology. Or, more specifically, it has to do with technology needs trumping any sense of consumer demand for representation of both genders.
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