We live in a world where we have multiple platforms for gaming. PC, PS3, 360, WII, etc. Each platform has varying amounts of power when it comes to playing games. Games are released across several platforms and the platforms that have the weakest specs or the worst controls tend to get the watered down, crappier versions of the games released.
Ahh, the age-old argument that never seems to die: Consoles vs. PC. You might imagine that because I get to test out the best PC gaming hardware on the market, I'd prefer gaming on that platform, but that's something that varies. I prefer FPS titles on the PC by far, but enjoy racing games on consoles, as an example. Both platforms have their strengths, some more obvious than others.
While speaking with Switched during SXSW in Austin, Lionhead Studios head-honcho Peter Molyneux said that games are virtually “being reborn" on the PC. The statement follows his claustrophobic-laced comment about developing games for consoles, saying the process initially gave him a sense of being imprisoned in a box.
Once again speaking to the strength of exclusive offerings, digital distributors Steam, Direct2Drive and Impulse have unveiled sales charts from the week of February 21.
According to Wedbush Morgan analyst Michael Pachter, 2009 was a horrible year for the gaming industry, as October sales plummeted 38 percent year-on-year.
PC retail sales in October went down to $27 million, but as always there is a catch. It appears Pachter's numbers did not include e-tail sales or online distribution sales. In contrast, console games were down 18 percent, from last year's $698 million to $573 million.
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