OpenGL 4.1

Khronos Group releases OpenGL 4.1, claims to leapfrog Direct3D 11

Just four and a half months after releasing the OpenGL 4 specification, the Khronos Group has released the final version of the OpenGL 4.1 specification. OpenGL 4.0 brought feature parity with Direct3D 11's new features—in particular, compute shaders and tessellation—and with 4.1, the Khronos Group claims that it is surpassing the functionality offered in Microsoft's 3D API.

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