"Advanced Micro Devices said that making special-purpose GPU-based accelerators compatible with CPU sockets makes no sense. The approach proposed by AMD is vastly different from the one that is allegedly offered by its arch-rival, Intel Corp., which recently demonstrated its Knights Corner accelerator in an LGA form-factor that is used for microprocessors.
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The HIS 6770 IceQ X Turbo 1GB GDDR5 Video Card is an all around great product since it plays all of the latest games, has a ton of features and is affordable. Now this isn't a super fast video card, but add another one and it's nothing to laugh at!
"A recent project here at the Laboratoire de Chimie de la Matière Condensée de Paris (LCMCP) wants to make high-performance scientific computing cheaper by finding new ways to squeeze performance from consumer-grade "gamer" hardware. The idea is nothing less than building the equivalent of a $400,000 custom high performance computing setup for only $40,000.
"AMD has upped the stakes in the mobile GPU game for notebooks my tossing the new HD 6990M onto the market. The new mobile GPU is the fastest single mobile graphics processor in the world according to AMD. The 6990M was measures at 25% faster than other enthusiast level notebook GPUs according to AMD. The GPU also supports CrossFireX technology. The GPU also supports dual Graphics with a combination of multiple Radeon GPUs or a Radeon GPU and an AMD APU."
"Intel's big announcement at CES is their new Sandy Bridge architecture. Without getting too far into the technical side, the important thing about this is the first-ever addition of graphics processing onto the main CPU itself. It may sound like a simple upgrade, but it could change the way we all do a lot of things with our computers." | more
"Microsoft applied for the patent titled “Accelerated video encoding using a graphics processing unit” in October 2004 and was granted a patent to its invention today. It outlines a concept where the GPU is used, among others, to perform motion estimation in videos, the use of the depth buffer of the GPU, to determine comprising, collocating video frames, mapping pixels to texels, frame processing using the GPU and output of data to the CPU.
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