Shack News

Steam to add productivity, creative software in September

"Valve has never been afraid to push the envelope to improve Steam, especially with such offerings as Greenlight and the Workshop. Now, the company has announced that Steam will expand beyond games into the area of software..."

Sony brings PlayStation Network back online

"After just over three weeks of downtime resulting from the hacker attack on its online services, Sony started the process of turning the PlayStation Network back online late Saturday afternoon. In a video message, Sony president Kaz Hirai explained that the restoration process will take place in phases, the first of which is now underway around the world. Here's what will be coming back online:"

Witcher 2's sexual content censored 'down under'

"CD Projekt has announced that the Australian version of The Witcher 2: Assassins of Kings will be censored a bit.

While Australia has adopted a 15+ rating for video games, The Witcher 2 occasionally offers up sex as a possible choice of reward for completing specific quests. The Australian version of the game will still include the associated quests, albeit with modified reward choices."

Duke Nukem Forever Babes Trailer

"Some of that can actually be seen in the second--we're going to call it barely safe for work--trailer. Dubbed the "All the Pretty Babes!" trailer, this video takes a look at some of the women Duke will meet throughout his journey. Apparently his journey takes a few pitstops in restroom stalls. Remember, we warned you. Duke Nukem Forever launches on June 14 in North America for the PC, Xbox 360, and PS3. (We're almost certain of it, this time.)"

Battlefield Play4Free launches

"EA sent out word today reminding fans that Battlefield Play4Free has hit its launch date, and is now available at the game's Web site. The game features maps from Battlefield 2, weapons and classes from Bad Company 2, and 16 vehicles. The game was developed by the team behind Battlefield Heroes, and is the latest example of EA taking its established franchises into alternate distribution and revenue models.

Portal 2 Pre-orders Begin, Are Apeture Science's Recommended Valentine's Day Gift

"If you disagree with buying chocolates, flowers or diamonds to give as Valentine's Day gifts, you'll be delighted to hear that Apeture Science has produced serious scientific research supporting your beliefs. Apparently, the perfect gift is pre-ordering a copy of Portal 2 ahead of its April 20 release. Coincidentally, pre-orders for Valve's first-person puzzler began today, with various bonuses offered by different retailers..."

Rift Open Beta Begins Next Week

"Following a string of closed beta events where invitations were handed out by the bucketload, a properly open beta test for Trion Worlds' MMORPG Rift will kick off on February 15 then run until February 21, the developer has announced...Players will be able to check out the first 42 character levels from the PC MMORPG, across several PvP warfronts and a variety of zones and dungeons." | Open Beta Here

F.E.A.R. 3 Delayed Again, Now Due in May

"Day 1's spooky shooter sequel F.E.A.R. 3 has again been delayed. publisher Warner Bros. has confirmed it's now slated to launch in May. The game's launch was previously scheduled for March 2011 but had originally been announced for fall 2010 "The F.E.A.R. 3 launch date will now be in May 2011, as we look to deliver the best possible game for our consumers," reads a WB statement provided to us today." | more

Ubisoft's DRM No Longer Requires Constant Internet Access on Some Titles

"Ubisoft has confirmed to Shacknews that the always-on DRM in a few of its PC titles has been patched out, including Assassin's Creed II and Splinter Cell: Conviction. The Ubisoft representative reminded us that this was done on a case-by-case basis and that from the beginning the company had said it might patch the DRM out at some point. New games, however, may still ship with the always-on DRM, Ubisoft confirmed to Shacknews." | more

EA Backing Away from In-Game Advertisements; Microtransactions More Successful

"In an interview with Edge Magazine, EA's general manager of free-to-play games Ben Cousins explained that EA isn't "getting much from ad revenue at all. The in-game advertising business hasn't grown as fast as people expected it to." Battlefield: Heroes, the group's previous game, used both in-game advertising and microtransactions. "We thought we'd do in-game advertising and virtual goods sales, and one of those took off really fast and the other hasn't really taken off at all," said Cousins.

Syndicate content