eurogamer

Brink Game Preview

Brink is part of a growing trend for games that seek to blur the line between single-player and multiplayer. Since Halo 3 extended a lobby system and support for four players across its entire campaign in 2007, and Valve turned a simple survival shooter into the endlessly replayable standard-bearer for co-op gaming a year later with Left 4 Dead, developers have started to question why they needed two methodologies to make one game. Even the conservative heartlands of the Japanese industry have started to explore the idea - see Capcom's Lost Planet 2, out next week.

Fable III has no experience, health bar

Presenting at Fable III at X10 in San Francisco, Peter Molyneux has revealed that the RPG - if you can still call it that - has no experience points or health bar.

Health is represented by the screen-colouring effects common in action and FPS games - Fable III has no HUD most of the time - while your character grows in power according to how many followers he or she has in the game's world of Albion.

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