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The Saboteur Media: The Sights and Sounds of Paris

New The Saboteur screenshots and a trailer show the full range of Pandemic's open-world World War 2 stealth-action shooter, from sneaking around in disguise and sniping Nazis from the rooftops of occupied Paris to racing through the streets and exploding airships.

DirectX 11 to get faster adoption

We have some good news for you. DirectX 11 games should start appearing sooner and in much bigger numbers than DirectX 10 games back when DX10 was introduced.

Let us remind you, when Microsoft went to DirectX 10 it insisted on an upgrade to Vista and since this operating system was not really popular, not many people rushed to make this upgrade. The second weak point of Vista was that it didn't run on legacy and still kicking Windows XP and last but certainly not least was the fact that DirectX 10 games didn't look much different than DirectX 9 games. This was also boosted by the fact that Crisys ended up being quite slow on DirectX 10 and Vista.

Army of Two, Midnight Club, Sonic Unleashed Become Games on Demand

Three new old games were added to Xbox Live's Games on Demand download service today. EA's co-op shooter Army of Two can be had for $20, while Rockstar's racer Midnight Club: LA and Sega's Sonic Unleashed are each going for $30. The pricing of Midnight Club and Army of Two appears to be on par with current retail stickers, though Sonic Unleashed can certainly be had for less at other outlets.

Modern Warfare 2 Won't Have Dedicated PC Servers, New Footage Emerges

Though Call of Duty: Modern Warfare 2 maker Infinity Ward recently told us that "PC [multiplayer] will be the same as it always was," the company has now revealed that the war-torn shooter will not make use of community-run dedicated servers. "We've been building up this system on the backend called IW Net, to allow matchmaking for our PC users just like you have on the console," Infinity Ward community manager Robert 'fourzerotwo' Bowling explained on podcast BASH 123.

Nvidia Aims For A 3-D Cloud With RealityServer 3.0

Nvidia (NSDQ:NVDA)'s flirtation with streaming, real-time photo-realistic rendering may have entered the "officially dating" stage with Tuesday's launch of the graphics chip maker's RealityServer 3.0 for cloud-based visual computing applications.

CoD: MW2 PC "Dedicated Servers Out."

Petition to infinity ward:
http://www.petitiono...
Update* 72583 Signatures Total Already!

NO DEDICATED SERVERS (CONFIRMED)
http://www.infinityw...

** Official Petition ** Dedi Servers and Mod Tools for PC
http://www.infinityward.com/forum/viewtopic.php?f=13&t=121918

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After a lengthy webcast on BASHandSlash Infinity Ward's community manager, Robert Bowling, confirmed that dedicated servers for the PC community will be dropped in favour of IWNet, a matchmaking service provided by Infinity Ward. The announcement was met with disappointment as BASHandSLASH (via Kotaku) moderators told Bowling that the current PC communities are "structured in such a way that it relied on having dedicated servers," meaning there is no interest in changing the way matchmaking works and that the community are happy with its current set up.

Why 'Modern Warfare 2's' campaign skips the co-op

Adding full cooperative play to the main storyline in Activision's Call of Duty: Modern Warfare 2 would have "ruined the experience," Infinity Ward community manager Robert Bowling says in an interview with games site VG247. Bowling says before developers created Spec Ops, the co-op mode with separate missions, the game allowed for multiple players to tackle the campaign together.

CryEngine 3 Released to Devs

Crytek today unleashed the third iteration of its CryEngine graphics platform in announcing the official release of CryEngine 3. The engine is the Crytek's first stab at a cross-platform solution, allowing developers to work with a single editor and output the results to a PC, PS3 and Xbox 360 in real-time. Other, more flashy features are outlined in the following video:

ATI already won next gen Xbox deal

We've learned from industry sources that AMD / ATI has already won the GPU deal for the next generation XboX console. It looks like Microsoft was happy with first Xeons GPU and it wants to continue using the same, especially since the new ATI GPU should keep the compatibility with legacy games.

The consoles refresh was supposed to happen in 2010 but due to the recession both Microsoft and Sony have decided to push its plans for 2012 and keep the Xbox 360 and Playstation 3 alive for more than it was originally planned.

AMD’s DirectX 11 game roadmap surfaces

Eight titles and engines promised for 2010 The release of the first graphics architecture to support Microsoft’s DirectX 11 has been followed with widespread adoption as AMD achieves a successful first strike in the next generation GPU hardware battle. Meanwhile, many eager consumers have been keeping close watch for any solid confirmations regarding software titles to successfully implement the new rendering API.
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