"What happened in the gaming industry? What happened to our expectations of what a quality game is supposed to be? In today’s industry a game can be a brilliant linear story line with amazing gameplay that can move you emotionally and thrill you, but it won’t sell because the ending doesn’t change or there is no multiplayer. I am sometimes ashamed at the video game community when they refuse to buy a game not because it is a bad game, but because it doesn’t meet our “replayability” checklist. Have we become spoiled by the aspect of multiplayer that we demand every game to have it? Do reviewers push their idea of replayability down our throats due to our much faster routes of communicating through the internet? Am I simply stupid and not up to speed on how I am supposed to think?.." | Read More
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