OnLive offers 1 free year of gaming for pre-registrants

Tagged: Cloud Computing, Online Games, OnLive, Software, Entertainment, Computer Hardware, Gaming, Technology
Source: Fudzilla - Read the full article
Posted: 6 years 21 weeks ago

Cloud-based gaming service to go public at E3 2010

OnLive, the cloud-based gaming service set to revolutionize the multi-billion dollar entertainment industry, announced today that it is offering to waive the $14.95 monthly access fee for a full year to anyone who enthusiastically pre-registered for the service early.

According to several OnLive forum posters, pre-registration was closed within 2 months of it being posted on the site. This means that the very select handful of gamers who were aware of the offer and successfully signed up will be guaranteed a full year of free service and a free game.

The offer appears to be good until June 3rd, and on June 17th the service will begin taking sign-ups from everyone else. OnLive is ramping up for launch during E3 2010 in Los Angeles, California between June 15th and June 17th, which means that normal registrations will begin on the last day of the event.

The service will initially be available for anyone with a broadband connection in the 48 contiguous United States. Steve Perlman, company Founder and CEO, states that the service has been in development for almost 8 years and has “consisted of thousands of partner meetings, millions of lines of code, and an uncountable numbers of all-nighters.” With an obvious charismatic appeal towards gamers and programmers, the service is expected to fundamentally transform the way users experience games by migrating the purchasing model from products to services, or what the HPC community refers to as "Software as a Service" (SaaS).We are thankful that the company has chosen to reward those who pre-registered into a new cloud-based gaming platform that is currently unfamiliar to the large consuming end of the public market. The company’s presence at this year’s E3 in Los Angeles will certainly be focused on product demonstrations of the service’s game network as well as it’s video-based social network.

We will soon find out if OnLive’s new gaming paradigm is suitable for the likes of running Crysis Warhead on some of the newly announced tablets at Computex 2010.