Windows 7 Bugs/Issues/Problems (Offical Thread)

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SubZero
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TheGeekMistress;699530 wrote:
i actually don't know the answer to that question, lol. i haven't ran a 64bit OS till two days ago when i installed WIN7. i've been trying out apps in WIN7, not games; yet, lol.

i'm sure you know that XP 32 won't take advantage of DX10 and address all the resources my hardware allots. everything runs great in XP 32 with my hardware tho. I'm going to install Crysis sometime soon so i can actually see the features that the new DX10 API has to offer. in XP 32 it runs gr8 with my 8800GTS running DX9.0c. i do like the 128bit HDR my DX10 card has over my old X800XT Plat. it really showed a nice difference in Far Cry when i upgraded to my old 7800GS. only bad thing about my current system is that i got a new monitor which runs native at 1900x1200 and my 8800GTS just can't handle that res. in Crysis with all the eye candy turned on. i just bought a new computer case today, the Antec Nine Hundred, so i'm pretty much tapped out right now. i'd luv to upgrade my vid card tho. oh well.... lol

Lady, you've just got it goin' on, ya know? :hail

I know that I'm perfectly happy for now with 32 bit XP Pro (heck, I even like XP Home just fine too) when it comes to gaming.

I'm just hoping that I can fire-up Unreal Tournament 2004, Far Cry and other cool games on a 64 bit system and they will be able to run without a problem.

I'm not sure if going 64 bit means I'd have to leave my fave games behind, and was hoping you could enlighten me about that.

I'm intrigued by 64 bit, but I just haven't wanted to buy a 64 bit edition of windows, so I bought 32 bit.

But with the Windows 7 Beta, available in both 32 bit and 64 bit and the Beta being good till August 1, I thought I might give it a shot.

I wonder how 32 bit games would run under Windows XP 64 bit too.

Thanks for the reply.

TheGeekMistress
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@ SubZero

hehe, thanx for the props =)

i'm wondering why you bought 32bit OS when you have 4gigs of sys ram installed & a DX10 vid card? *curious*

i know i bought the stuff i did in preparation for Vista 64bit when i built this system i have in my sig. but then Vista took a dump on everything, lol. I'm very thankful MS decided that the the rep is so bad for Vista that they had to revise it and give it a new name, lol. and this is only a Beta version so i assume the RC1 n RC2, if they go that far, will be just as good or better. hell, i'm ready to run WIN7 64 right now! lol

SubZero
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TheGeekMistress;699537 wrote:
@ SubZero

hehe, thanx for the props =)

i'm wondering why you bought 32bit OS when you have 4gigs of sys ram installed & a DX10 vid card? *curious*

i know i bought the stuff i did in preparation for Vista 64bit when i built this system i have in my sig. but then Vista took a dump on everything, lol. I'm very thankful MS decided that the the rep is so bad for Vista that they had to revise it and give it a new name, lol. and this is only a Beta version so i assume the RC1 n RC2, if they go that far, will be just as good or better. hell, i'm ready to run WIN7 64 right now! lol

When I bought a house (a real, brand new, just built house) in a development here, something went wacky with the electrical grounding and it fried my hand-built, custom and awesome, PC. They eventually did work in the junction box and what not and the problem seems fixed.

But, I was dejected and decided that I was not going to custom-build another one. I would order it from a vendor, which I did. I bought my current PC from Velocity Micro, and at the time it had two things that I was pleased about. One: it has a floppy drive and Two: they offered Windows XP Pro SP2 as an option. But, the option was for 32 bit, not for 64 bit, so I just went for it and snagged what I could.

It has been a fantastic machine. It came with 2 gigs of RAM initially, which was great. All I needed at the time.

Then I discovered Virtual Box and knew I wanted to get into running Virtual Machines (VM's). So, I too my old AGP vid card (from the nuked system) down to the local computer shop (X1950 Pro 512 meg) and exchanged it so I could get 4 gigs of memory that would run in Dual Channel, and I was off to the races.

It turned out great. I have a 512 meg card, and the System Properties shows that 3.5 gig of that is available for operating system use.

I have enough to run XP Pro without sweat, and assign 1.5 gig to VM installations. Happy results all the way around. :)

TheGeekMistress
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ok, i see. i grew up with computers. been playing around with them starting with the old commadore64 and the appleIIc. the first PC i ever bought was a prebuilt, an NEC. that's the first and last prebuilt i bought. i guess i'm just a hardcore hardware g33k, lol. i want to do it myself so it's done my way.

ok, about your ram. i've heard all kinds of people saying that XP Pro 32 would recognize only 2.75gigs or 3gigs max. my XP Pro 32 only recognizes 2.75gigs. i wonder, how does your install see 3.5gigs of sys ram? i have XP Pro SP3 32bit OS; but SP2 sees only 2.75gigs as well.

SubZero
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TheGeekMistress;699554 wrote:
ok, i see. i grew up with computers. been playing around with them starting with the old commadore64 and the appleIIc. the first PC i ever bought was a prebuilt, an NEC. that's the first and last prebuilt i bought. i guess i'm just a hardcore hardware g33k, lol. i want to do it myself so it's done my way.

ok, about your ram. i've heard all kinds of people saying that XP Pro 32 would recognize only 2.75gigs or 3gigs max. my XP Pro 32 only recognizes 2.75gigs. i wonder, how does your install see 3.5gigs of sys ram? i have XP Pro SP3 32bit OS; but SP2 sees only 2.75gigs as well.

Has to do with memory allocation on your graphics card, I believe.

I have an even 512 meg, not 640 or what not, and I think that is why.

MakubexGB
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Well I can't play COD4 online in Win7. The server kicks me out and says that I have an unknown API. So I guess it's Vista for online gaming until COD4 is updated to recognize the new (not so different) API.

Also, it seems in Win7 you can't organize files in your folders by dragging and dropping them. The files just don't move. I'm guessing this will be fixed soon. I highly doubt this is a feature they'll take away.

PS. Holy crap, when did TheGeekMistress come back??? :Holy Crap

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@ SubZero

ok, now that you mention that, someone else had said sorta the same thing back when i was building this rig two years back, lol.

oh, found yet another bug in the NV Beta WIN7 64 vid drivers. when using flash in other browsers (Maxthon, IE8, Opera) i had posted that the browsers would have issues trying to display and navigate those pages. well, i went to youtube today and the SD video ran fine, everything in sync, but, when i clicked on the "watch in HD" link, the vid n audio was out of sync and the vid would shudder badly. just like the other browsers did that i tested with just plain flash ads n apps. only FF 3.0.5 has no issues with flash enabled pages (cept for this HD youtube bug i just found).

sent in the error report to MS. but it's really looking like NV has to put out another prerelease beta driver for WIN7 to remedy the problems i've been seeing with Win7 64.

shortly i'm going to try installing the Vista 64 NV drivers and compare the two; unless my new Antec Nine Hundred case gets here first, lol. it's coming from the NJ warehouse that Newegg has so it should be here in two days. =)

Tivon
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MakubexGB;699566 wrote:
Well I can't play COD4 online in Win7. The server kicks me out and says that I have an unknown API. So I guess it's Vista for online gaming until COD4 is updated to recognize the new (not so different) API.

Also, it seems in Win7 you can't organize files in your folders by dragging and dropping them. The files just don't move. I'm guessing this will be fixed soon. I highly doubt this is a feature they'll take away.

PS. Holy crap, when did TheGeekMistress come back??? :Holy Crap

Is that PunkBuster complaining or COD4? :shifty

TheGeekMistress
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oh hey, just checked the update app to see if there were any updates and i found this update

http://support.microsoft.com/kb/961367

it address's WMP and WMC as well as MP3 corruption.

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Tivon;699606 wrote:
Is that PunkBuster complaining or COD4? :shifty

It's PB that kicks you out and complains.

SubZero
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TheGeekMistress;699614 wrote:
oh hey, just checked the update app to see if there were any updates and i found this update

http://support.microsoft.com/kb/961367

it address's WMP and WMC as well as MP3 corruption.

Cool. Thanks for the heads up.

Tivon
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MakubexGB;699616 wrote:
It's PB that kicks you out and complains.

http://www.punksbusted.com/forums/index.php?act=announce&f=1&id=26

Quote:
BETA OS's are not supported by Even Balance.

Anyone posting about Windows beta's not be supported by Punk Buster will have their thread locked with a link to this post.

Even Balance has stated they will not support BETA OS's period.

Were not Even Balance so it's no use whinnying about this on this forum.

Use their ticket system to voice your complaints, pro's and con's as to why you think this is wrong.

http://www.evenbalance.com/troubleticket/new_ticket.php

God I hate PB! :negative

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Tivon;699619 wrote:
http://www.punksbusted.com/forums/index.php?act=announce&f=1&id=26

God I hate PB! :negative

Ahh, I see. Thanks for the info.

TheGeekMistress
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3dGameMan;699600 wrote:
Another issue. The gadgets don't always stay on top, even when I have them set to always stay on top. I fix it by disabling and enabling it again.

hmm, i tried my heart out to find the sidebar gadget settings, and for the life of me i can't seem to find it! could ya help a follow g33k out rod? lol

Tivon
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3dGameMan;700134 wrote:
Another issue. When I put my laptop in sleep mode it goes into hibernation mode instead.

Can you disable Hibernation?

Tivon
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3dGameMan;700135 wrote:
And another issue. My Laptops Biometric Fingerprint scanner wasn't detected.

Probably not going to work until they release Win 7 drivers for that device. Do you think it's possible you can manual install it and force the Vista drivers? I've had to do something like that before with one of my old scanners.

SubZero
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3dGameMan;700176 wrote:
True, some drivers do work, but 64bit is even more limiting.

If you would be kind, What Features, Pray Tell, does 64 bit provide over 32 bit? I honestly don't know offhand except that it can handle more than 4 gig of RAM.

Thanks

TheGeekMistress
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@SubZero ..with the 64bit CPU in combination with a 64bit mobo chipset and OS to take advantage of it ...it will give you more lanes of data throughout the component chain, if you will. similarly to how running a 128bit mem bus over a 64bit mem bus for system ram gives the entire system greater bandwidth. BUT, if there are any issues that prevent the entire 64bit interface to bottleneck, then i would think that would be a problem and not give the performance that it should.

we're still on the cusp of 64bit computing for home computers. the corporate work stations and graphic rendering machines, along with servers have been utilizing the 64bit interface for as long as i can remember. i recall getting g33k'd out over the release of a 1GHz 64bit cpu back in 1998 when our home computers were only running around 500mhz. the 64bit interface allowed it to use more resources to elevate it's performance.

but, i think, right now that pretty much the only reason to go 64bit is to allow for more than 3gigs of ram and the bandwidth thru the cpu cores and cache. other than that, idk. i think by the time the next OS after WIN7 comes out, it'll finally start to show some very note worthy advancements and performance as the 64bit hardware market matures, components utilize the 64bit bus more efficiently, etc.

TGM

SubZero
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Thank you very much for the detailed response. Helpful indeed.

Soup For You! :thumb

I wonder if games will be the types of app to generate more performance if it was coded in 64 bit.

The more than 4 gigs of memory thing makes sense, as does better handling for say two vid cards with 1 gig each in SLI / Crossfire mode.

In 64 bit Windows, are the accessories all 64 bit compiled, like even the Calculator or Notepad?

Thanks

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SubZero;700234 wrote:
Thank you very much for the detailed response. Helpful indeed.

Soup For You! :thumb

I wonder if games will be the types of app to generate more performance if it was coded in 64 bit.

The more than 4 gigs of memory thing makes sense, as does better handling for say two vid cards with 1 gig each in SLI / Crossfire mode.

In 64 bit Windows, are the accessories all 64 bit compiled, like even the Calculator or Notepad?

Thanks

honestly, idk about little apps like the calc. i would have to guess that since the OS is backwards compatible to 32bit, that MS just gave it a make over but didn't spend time on the code for them.

SubZero
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It wasn't really a tongue in cheek question, but just sorta a silly little one. :)

Mirkin
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SubZero;700234 wrote:
Thank you very much for the detailed response. Helpful indeed.

Soup For You! :thumb

I wonder if games will be the types of app to generate more performance if it was coded in 64 bit.

The more than 4 gigs of memory thing makes sense, as does better handling for say two vid cards with 1 gig each in SLI / Crossfire mode.

In 64 bit Windows, are the accessories all 64 bit compiled, like even the Calculator or Notepad?

Thanks

Just to let you know it seems that the small windows apps, such as notepad and calculator, wordpad seem to true 64 bit apps, as they show up in the Task Manager as non-32 bit apps.

I am not certain what they call it in Windows 7, but for years all Windows systems have had a subsystem called WOW (Windows on Windows) This subsystem was initially used for backwards compatibility for 16 bit apps on a 32 bit OS

Vista had WOW64 which added the compatibility for 32 bit apps on a 64 bit OS.

Of course this "thunking" causes its own hit to performance.

SubZero
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Cool beans, man. It would be cool if every built-in Windows App and Windows Driver were full-on 64 bit for each thing included with the OS.

That could go a long way to pushing the 64 bit adoption along a bit faster.

Saturn2888
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Sure would. I agree. Manufacturers do not. (I'm looking at you Creative)

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TheGeekMistress
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@Saturn2888 ..when has Creative Labs ever had decently coded software and drivers? lol ..remember the issues we had with crackling audio with creative labs audio cards and embedded "sound blaster compatible codecs" ? lol

i disliked their bloatware around that time. it has since gotten less bloated, but still bad coding i hear. i bought the turtle beach santa cruz and had no issues and no mem hogging bloatware.

now i'm happy enough with my mobos HD Realtek ALC885/889A/890 Audio on my 680i SLI. i wouldn't mind trying out M-Audio card tho. i could be talked into trying out the X-FI card from creative. but, i'd rather spend my money on other components. i have my Digital Audio out connected to my home theater system and i can use the EQ in the Realtek drivers and it sounds pretty decent, but could be better a little bit better compared to my home theaters sound quailty with pressed audio disks.

TGM

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TheGeekMistress;700329 wrote:
@Saturn2888 ..when has Creative Labs ever had decently coded software and drivers? lol ..remember the issues we had with crackling audio with creative labs audio cards and embedded "sound blaster compatible codecs" ? lol

i disliked their bloatware around that time. it has since gotten less bloated, but still bad coding i hear. i bought the turtle beach santa cruz and had no issues and no mem hogging bloatware.

now i'm happy enough with my mobos HD Realtek ALC885/889A/890 Audio on my 680i SLI. i wouldn't mind trying out M-Audio card tho. i could be talked into trying out the X-FI card from creative. but, i'd rather spend my money on other components. i have my Digital Audio out connected to my home theater system and i can use the EQ in the Realtek drivers and it sounds pretty decent, but could be better a little bit better compared to my home theaters sound quailty with pressed audio disks.

TGM

Do you remember Aerial's A3D interface? It had so much promise until Creative got them. X-FI would be the logical next jump for those people that are holding onto their Sound Blaster cards. Pretty much anything beats onboard audio IMHO, but that just depends. I've had some good results with Cmedia.

I'm curious to find out what Win 7 thinks about the Via chipset. Guess we shale see later tonight maybe. :)

Saturn2888
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I remember the A3D! :D Those were like the '97-98 days man.

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Tivon
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Saturn2888;700853 wrote:
I remember the A3D! :D Those were like the '97-98 days man.

They were the best for games. EAX doesn't come close A3D, at least with 2 speaker systems.

SubZero
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I think that at one point I had THREE of the Diamond MX300 Vortex 2 based cards, and then I bought the Aureal SQ2500 Vortex 2 card.

It was ALL about Half-Life and positional sound. Talk about an amazing combination.

Had a mix of Digital Out's for back in the day when I thought playing Starship Troopers and the Matrix on my PC was somethng that was cool.

Since the switch to LCD's, I just don't dig movies on the PC any more. I'd rather watch 'em on my standard 32" CRT Television in the Living Room.

I used to LOVE the Media Vision stuff. Same guys who bankrupted that company did the bad financial crud that helped kill Aureal. Sad days...

Pro Audio Spectrum 16, Pro Audio Studio 16 and the Turtle Beach Maui. Oh man. Life was SOOOO good back then. You could set volumes and EQ settings via a batch file. I had a different batch file for all my games and had those loaded into my Norton Commander menu system. Oh man.

Remember SMARTDRV settings via Batch? Remember Modem settings via Batch? Oh yeah - cooperative Heretic on my Practical Peripherals 14.4 external with an LCD!

w00t!

Mirkin
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I wonder how many remember what batch is?